LightWave3D Tutorials

Often i talk with friends or alumn, and i build some small movie to show some techniques or tricks. I decide to start to put on line these movie, be cause i think them could be useful for many people.

Section title Description
     
Animation Walking and Graph Editor
(quicktime 3.9mb)
In this movie i show how to do a simple walk, and how to control the motion of feet by graph editor, where i change spline type for correct motion of foot.
MorphMap Building Selection set for MorphMap (Quicktime 7.7 mb) In this movie i show a simple workflow where i use many point selection set to select and deselect part of Head to build faster Morphmap for Lip Sinch.
Rendering Hypervoxel Clouds 17 minutes
(Quicktime 42 mb)
In this movie i show how to use Hypervoxels to build a volumetric clouds with a simple cloud of points (italian language speaker).
Rendering Weight to occlusion
(Quicktime 9.2 mb)
In this movie i show how to use a weightmap to drive a diffuse channel to mimic a false occlusion where light must not bounce.
Rig Use Bone from another Obj
(Quicktime 2.3 mb)
In this silent movie you can see a simple way to apply bone of object01 to object02, to deform at same time two or more different objects.
Modeling Subpatch Modeling
(Quicktime 68mb)
A sample of modeling where i show different smoothing of metaform versus Subpatch smoothing, here there is audio, but Italian Only
MultiPass rendering setup

Multipass Setup Lw -> AFX
(Quicktime 8.9mb)

A short movie where i show how to setup a free plugin called Buffer saver from Dstorm web to render out a multipass sequence, and in the second part i show in After Effects how to setup composition in the right way. (English language)
TimeLapse CleoCreation
(Quicktime 18 mb)
Some times ago i see a nice challenge of one hour creation images, and i see it, here you can see the timelapse movie of my creation.
     
WorkFlow Lw part to Zbrush
(Quicktime 4mb)
A small movie where i show how to use selection set did in Lightwave3D to hide and show part in zbrush, imagine to work on complex obj in zbrush, and think to ability to hide a part of obj without the annoying task of zbrush selection...
Master channel to control light
(Quicktime 19mb)
A small movie where i show how to use Master channel to control Cone Angle, LightIntensity for different light at same time.
WorkFlow From LightWave3D to Zbrush
(PDF 2.7 mb since 25 pages)

A simple PDF where i show a full description of two different workflow.

First start from a mesh did in LightWave3D, dectailed in Zbrush, Posed and Render in LightWave3D.

Second Workflow start directly from Zbrush, i build a creature with Zsphere, model, dectail in Zbrush, export and rig to Render in LightWave3D.

Actually this pdf describe LightWave3D 8.5 workflow compatible with both platform.

From LightWave3D to Octane a small work flow from LightWave3D to Octane

These are all .rar archive, you can decompress by winrar on win and macrar or stuffit under Mac OS X

LW9 Introduzione 15 piccoli filmati di introduzione al pacchetto, Italian only languages

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